Skilled 3D Character Artist/Generalist fluent in English and Mandarin, with 6 years of experience specializing in character design, modeling, and texturing for Hulu and Sony. Expert in managing end-to-end 3D production pipelines, from concept through to final delivery. Proven team leader in creative and technical projects, aiming to leverage deep industry knowledge and technical skills to produce high-quality, engaging 3D work
3D prop creation for Nickelodeon kids TV showProduced content for VR game as Character artist and Concept Artist
I have been working with Unreal engine 5 and have more than 3 years experience with Hulu featured films and Sony feature VR games as a 3D character and creature artist. been working through the early and mid development pipeline.
Professional experience in rigging, texturing and animation, working closely with technical artist and creative director to produce test animations for various game and film assets.
As an artist, I have incorporated AI into my 3D work flow and concept work flow to enhance my creative output.