scorpion humanoid and thought process, sculpted in zbrush, and retopoed and uv'd in Maya. rendered in marmoset.
I started this project wanting to make a humanoid scorpion and I wrestled with the idea of a less conventional claw and tail style an as well as the application of fur and hair, since scorpions sense vibration and see with their hair. I was really excited to have a contrast of hard shells with thin fibers.
I really like the feminine body shape language, that displays the quick and stealth character I want to portray in this project. but the head is somewhat too human like, which is why I eventually decided having a more animalistic approach to the mouth.